

Investigate
You roll a d20 and add your Investigate skill and Intelligence modifier to the roll. If the total is higher than the Difficulty Check, you succeed. If it is lower, you fail.
Difficulty Check 7 (Very Easy)
Spotting footprints in the mud outside a house.
Noticing a recently moved object on a dusty shelf.
Difficulty Check 12 (Easy)
Finding a vague set of footprints in the dirt and determining the direction in which the person traveled.
Finding a hidden key under a flowerpot on a porch.
Difficulty Check 17 (Moderate)
Discovering a concealed trap door beneath a thick layer of dust in an abandoned cellar.
Locating a missing piece of jewelry in a cluttered room.
Difficulty Check 22 (Hard)
Noticing subtle scratches on a door lock and deducing that it has been tampered with.
Discovering a hidden message written in invisible ink on a piece of parchment.
Difficulty Check 27 (very Hard)
Determining the weight of a unit by analyzing the size and depth of its tracks, revealing crucial information about its cargo and destination.
Analyzing the scene of a recent altercation to determine what happened.
Difficulty Check 32 (Legendary)
Hunting down a supernatural entity capable of masking its presence and leaving false trails, using supernatural senses and arcane knowledge to pierce through its illusions and track it to its lair.
Tracking a flying creature through the air.