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Charm

You roll a d20 and add your Charm and Personality modifier to the roll. If the total is higher than the Difficulty Check, you succeed. If it is lower, you fail.

  • Difficulty Check 7 (Very Easy)

  • Winning over a shy acquaintance with a warm smile and friendly conversation.

  • Difficulty Check 12 (Easy)

  • Flirting with a bartender to receive a free drink or gain insider information.

  • Difficulty Check 17 (Moderate)

  • Using your charisma to sway a small group of villagers to aid you in a minor task.

  • Difficulty Check 22 (Hard)

  • Persuading a skeptical noble to divulge sensitive information by appealing to their vanity.

  • Difficulty Check 27 (Very Hard)

  • Entrancing a crowd with your charisma and persuading them to follow your lead in a spontaneous uprising.

  • Difficulty Check 32 (Legendary)

Captivating the heart of a powerful and reclusive sorcerer, gaining their friendship and support through your irresistible charm.

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