top of page
_ab338ac3-58f7-454f-8724-ad102a7423c6.jpg
1200px-Japanese_Map_symbol_(Power_plant)

+3 strength
+2 intelligence

-3 personality
-2 utility

Stat Changes

2773670-200.png

+5 seal tampering
+4 sense magic
+4 reflex
+4 lifting
+4 mettle
+4 investigate
+4 willpower

-6 use device
-4 athletics
-4 acrobatics

Skills

Description

Strong and naive. They are lion headed people with glowing mains and glowing symbols on their bodies. They have black skin and their hair and symbols glow the color chosen by the feat “Djinn skin”, They often have multiple sets of arms. Height is 7 feet on average.

NativeRockArt-leadership-bold-400w.png

Required:

This is there in place of their birth sign. 

Narasimha: gain an additional 2BA and 1MA that can only be used for offhanded attacks. (ff, ff, ff, Fa, Fa)


Djinn Skin: choose a tower, spells of that tower cost 3mp less to cast, but you take an extra d2 damage from spells of that tower.


Choose 3

Multi-cast: ¼ chance to cast the spell again for free. (MBd, ma)


Ambidextrous: add the weapon’s abilities to off handed attacks. (ff)


Scraper: ½ chance to gain a wrestle attempt when attacked. (C, wrestle)


Quick draw: each round gain an additional 2BAs that can only be used to draw items, put them away, or grab things off of shelves. (Fa)


Lightning Reflexes: gain 3 additional free hit slots. (fhS)

Feats

bottom of page