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+2 strength
+2 intelligence

+3 personality

Stat Changes

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+6 natural senses
+3 seal tampering
+3 concentrate
+3 enchant
+2 knowledge of arcane
+2 sneak
+2 intimidate

-6 charm

Skills

Description

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Nocturnal Flesh: take an extra 3 damage from light and fire damage, but gain d4 mp and hp per round in the dark. (Mp, Hp, Er)


Umbramancer: Shadow spells cost 3mp less to cast. (shadow, Mpcr, ma+)


Strength Siphon: ¼ chance to steal 1 mod of strength from target when attacking. -2 movment in the light. (S, aLi)


Feeding Force: Gain one strength mod for the battle when you attack a terminal foe. (S, VTf)


Pursuit: when an enemy leaves your melee zone, you gain a move action with interrupt. (LZ, gM)

Feats

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